More Blender doodles with the plugins HardOps and SpeedFlow. About 4-5 hrs of work. Actually used Blender at work last week. Will be cool to share the product when it goes to production. Really digging how fast the right polygon modelling techniques can be.
Friday, June 24, 2016
Blender and HardOps/BoxCutter tests
Saturday, December 26, 2015
Sunday, June 28, 2015
Continuing experiments with Blender, Zbrush and Keyshot.