Friday, July 22, 2016




Sunday, July 17, 2016

More Blender doodles with the plugins HardOps and SpeedFlow. About 4-5 hrs of work. Actually used Blender at work last week. Will be cool to share the product when it goes to production. Really digging how fast the right polygon modelling techniques can be. 






Friday, June 24, 2016

Blender and HardOps/BoxCutter tests